I am using this statemachine with code only and not using the boo dsl
I want to assosiate actions with transitions like you can in the uml and not just call backs for state entry/exit.
However, when I create a transition action thus:
o = new object;
o = "PosSetSensor";
m.AddNewTransitionAction("test", StateTransitionPhase.All, o); // where m is my state machine
when I create a sm context from m and start it, I find it attempts to execute an action, but finds that "test" is not present in _availableTasks in the tasks factory, the only task available appears to have a name more like a task type.
it is something like "invoke method".
Is there any documentation that will help me map the creation many common uml elements such as a transition action, to the appropriate object constructions and method calls because I am not finding the method names intuitive.
I really appreciate any help or advice you are able to give.